Resident Evil 5 Epic Fights With Fewer Frights Every once in a while, you have to reassess what you think you know about something: using animals for medical research, representative democracy, Sinead O'Connor - anything. You have to acknowledge that circumstances can change over time, and that you could benefit by giving things a fresh look. That's what Capcom did when it decided to renew its efforts to make PC games as if the PC was the only platform it developed for. And that's what you should do when you decide whether to play Resident Evil 5, because it isn't just a thrilling third-person shooter and the best co-op experience since Left 4 Dead, it's the most ambitious - and successful - console port in the history of PC gaming. I don't fault you for being skeptical. The port of Resident Evil 4 reduced a great videogame experience to a muddy-looking sequence of death animations as you struggled to control your character with keyboard controls more hideous than any undead monstrosity. But Resident Evil 5goes beyond what we expect from even native PC games. The game begins with Agents Chris Redfield and Sheva Alomar of the Bioterrorism Security Assessment Alliance (BSAA) deploying to the fictional African country of Kijuju to intercept the sale of a biological weapon, unaware that their arrival is not only anticipated by the arms dealers, but part of their plan.
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